Total Mayhem Six Flags Great Adventure 2016This morning Six Flags unveiled their 2016 park additions and Six Flags Great Adventure will be getting an S&S 4D Free Spin named “Total Mayhem.” It will be placed in the Lakefront area, about where the Aqua Stadium was if renderings are accurate. Total Mayhem will stand at 12 stories tall and feature free spinning seats that turn riders upsidedown six times.

The Lakefront will be somewhat redeveloped along with this addition as both Grandstand by the Lake and Aqua Stadium are being torn down; something many park-goers in recent weeks pretty much know about already as demolition is currently ongoing. According to the owner of Great Adventure History, the Grandstand area will be landscaped into a tiered hill; maybe like a lawn theater for fireworks shows around July 4th (or maybe more, who knows.)

Other additions at Six Flags parks include The Joker, an RMC revamp of Roar at Discovery Kingdom; a rehab to Revolution at Six Flags Magic Mountain; a pair of Justice League: Battle for Metropolis dark rides for Six Flags Great America and Six Flags Mexico; and some Larson Super Loops for The Great Escape, Six Flags St. Louis, and Six Flags Fiesta Texas (Texas’ one will be called Greezed Lightnin’ while the other two will be named Fireball, just like the fair versions!) The entire lot of additions can be found at the official site.

Also, Great Adventure kicked off a 2016 season pass sale that’ll run for five days until Labor Day, September 7th. $69.99 for one season pass, $64.99 when multiple are bought. The passes can be upgraded to Gold Passes if redeemed before November 1st. So…a Gold Pass for literally less than a single day admission at the gate.

Here’s some press photos of Total Mayhem:

Here’s the promo video:

And here’s a video of Batman: The Ride at Six Flags Fiesta Texas, which Total Mayhem will be a clone of:


  • MJ says:

    seems like a low capacity nightmare for that park

    • DoD3Brian says:

      Most likely. At least it’ll move constantly if they keep pumping out trains every 20 seconds or so. I think my gripe about the ride is that the location should have been saved for something better. Maybe like a GCI or RMC that would just fit nicely in a lake setting.

      • MJ says:

        they seem to be going for simple cookie cutter coasters for the moment..i think the “move rides around to different parks” program is on a comeback:(

        • DoD3Brian says:

          They can ride rotate Superman Ultimate Flight if they want. lol

          • MJ says:

            not a fan?

          • DoD3Brian says:

            Well, the ride itself is a cookie cutter coaster. The layout isn’t very good. It breaks down quite a bit. I got stuck in the flying position on the brake run for about a half an hour once, that didn’t win it any points. The line is always long because of slow dispatches, even on slower days. It’s pretty much a parking lot coaster with the bare minimum for landscaping.

            The GP love it though, so it’ll never leave.

  • MJ says:

    Must be a NJ thing..I was just at Great America over the holiday weekend and even with only one train operating they were moving pretty good on their Superman Flyer..but based on all my visits to SF parks, Great America is THE TOP BEST SF park in terms of operation..its been rare to see rides closed and lines move very good even on busy packed days like this past weekend.

    As for Total Mayhem..I haven’t been on the S&S version yet, but based on my ride on Green Lantern at Magic Mountain, which is the worse ride ever, i just don’t see this being any better or worse and just dont think its a good move for a park like Great Adventure..a small local park somewhere sure, but not for a huge nationally visited park.

    • DoD3Brian says:

      I don’t know what it is. Maybe operations. Maybe sheer number of people in line all the time. Maybe both. The line is just always slow moving and longer than other coasters.

      I think Total Mayhem, as far as ridability, will be all right. It’s kind of a one trick pony though. The capacity is an issue but it almost seems like Six Flags doesn’t care about that; as long as it brings people to the park, then mission accomplished.

      I’ve heard a lot of people not liking Green Lantern at SFMM, mostly due to being painful. What’s the deal with that one? Is it the restraints that are painful or is the ride too forceful or something else?

      • MJ says:

        A little bit of both..has the same restraint system as kingda ka with the jerky movements of the seat..SLOOOW moving line all adds up to fail in my book..specially considering on the other side of SFMM is a much better and bigger 4d coaster..perhaps if it had the newer softer otsr’s like Intimidator 305 and may be a little bit more tolerable but still as a whole the total experience just sucks and is not worth it

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